![]() Additionally Ifko for the RegisterSpecialization script.Searching via game name is the best way to find a specific server, so check with your friends what they called their server beforehand! Also Kudos to the guys and gals from CoursePlay, VehicleInspector, VehicleFruitHud, EnhancedVehicle and many more for some inspiration and ideas. But the majority of code has changed anyways. At least those are the names which were mentioned in the FS17 VehicleSort I used as a foundation. I assume just the parking possibility has an impact to MP. Actually I think it shouldn’t be a big deal, and maybe it already works by just changing the MP setting in the moddesc.xml from false to true. Quite frankly, I’ve no idea about the MP code needed and also no possibility to test it. ![]() Note that the current version does NOT support multiplayer! Mouse Left: Enter vehicle Mouse Right: Select item/change values in config Mouse Wheel: List up/down I didn’t find a way to overwrite the default vehicle switching, and I think it’s better to let you, the user, this choice anyways. _ If you want to use the ‘sorted tabbing’, make sure you drop the default key binding in the game menu. implements Tab -> Next vehicle VeEx own switch vehicle implementation (necessary to tab through vehicles in your own order) Shift + Tab -> Previous vehicle VeEx own switch vehicle implementation (necessary to tab through vehicles in your own order) LAlt + v -> Show/hide vehicle list LAlt + KeyPad Minus -> Show/hide config menu KeyPad Enter -> Enter vehicle LAlt + p -> Toggle parking LAlt + KeyPad 5 -> Select item (for moving the vehicle) or to change values in the config LAlt + KeyPad 8 -> Move up in the list/config LAlt + KeyPad 2 -> Move down in the list/config LAlt + 1 -> Move up fast in the list/config LAlt + 2 -> Move down fast in the list/config LAlt + R -> Repair vehicle incl. So you’ve to set new keybindings through the game menu for Key 1, Key 2, Key NumPad Plus, Key NumPad MinusĬhanged the default keybinding. As a workaround you just have to move any vehicle a position up or down, then a reshuffle is triggered and the list is rendered properly again.Īctually both work fine side by side. I’ve already an idea why, just have to look more into it. Sometimes selling or resetting a vehicle is causing a flickering of the vehicle list. If you’ve more vehicles (which would be insane anyways □, just disable the display of brand name etcĪ wrong value for horse power is displayed for trains trailer is recognized, but not a trailer which is attached to another trailer ![]() This means for repair and the info box just a e.g. The actual ‘tab order’ of vehicles is not changedįor now just the directly attached implements get respected. move it) Right mouse click: Change value in the config menu Mouse wheel: Selection up/down in list Show/hide keybindings in the game F1 help menu (needs a game restart to take affect)Īlthough you can change all the keyboard bindings, the mouse actions are hardcoded for now Left mouse click: Enter vehicle Right mouse click: Select vehicle (to e.g. Show/hide your own name when you enter a vehicleĮnable/disable saving of the additional vehicle status (motor, turnedOn, lights) Show/hide steerable implements/trailers (e.g. Show/hide station cranes in the list (No idea if that actually works, would need a map with a crane to test) harvester) and light status is saved and restoredĭifferent colors in the list if a vehicle is selected, or currently used by a helper/CourseplayĬonfig is saved per savegame within modsSettings/VehicleExplorer/savegameX ![]() Park your vehicles, so that a switch of vehicles via Tab ignores themĭisplaying a store image next to the list This is meant literally, see known issues □ Your order is saved in the default vehicles.xml, so no additional clutterĮnter your vehicles directly with a click of a (mouse) button List of all steerable vehicles (Specialization: Enterable) Besides that it has a couple of additional functionality. This is a revamp of the good old VehicleSort from FS17įor beginners: VehicleExplorer helps you organize your vehicles, by showing you a list which can be organized, well, sorted by you. Ich hab zwar selbst recht viel getestet, hoffe aber auf hilfreiche Rückmeldungen von der Community. * Fixed an issue when VeEx was used without TardisĠ.9.0.6 – I würd mal sagen dies ist noch eine Beta. * Crane is now saved and restored properly * Fixed a bug when using VeEx without Tardis * Crane sequence is now saved and loaded again accordingly Just a missing space in the info box after the fillLevel label.
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