![]() You can also use it to dash or swing in midair by using the right stick while jumping or use the trigger to ride on the yo-yo if an incline or jump gives you enough momentum to move forward. By using the right stick on a controller, you can send out the yo-yo in any direction this will grab, interact with, or break any objects it comes into contact with. While you can run and jump like you normally would in a platformer, the yo-yo is used for a variety of different offensive and movement skills. Penny’s Big Breakaway‘s gameplay is all centered around using a magical yo-yo. ![]() Thankfully, when it isn’t locking players into an arena for a boss fight, Penny’s Big Breakaway nails that. However, story and characters aren’t why most people come to a game like Penny’s Big Breakaway how good the platforming feels and how well-designed obstacle course levels are is what they seek. ![]() Other than those bright spots, I probably won’t be thinking much about Penny and her friends now that the credits have rolled on Penny’s Big Breakaway. Its script certainly got a few chuckles out of me – one of the villains repeatedly calling Penny “Miss Felon” was my favorite running gag – and flavor text throughout each level does give the stages a sense of place. Some don’t have the simplicity of characters like Sonic or Mario, and each character individually feels like they could have been designed for different games. Penny’s Big Breakaway is a vibrant and colorful game with a large cast of characters, but outside of Penny, none of their designs stand out as that memorable. While that meta theme did catch me by surprise, little else did narratively. In subtle ways, I could tell that the story of Penny’s Big Breakaway is processing the feelings of the developers who had to “break away” from Sega for unknown reasons, which resulted in this game instead of Sonic Mania 2. Throughout the adventure, Penny tries to evade Eddie and his compatriots, and meets an eclectic cast of characters along the way. In Penny’s Big Breakaway, players follow the titular character, a performer forced on the run after her sentient Yo-Yo tears off King Eddie’s clothes during an audition. While this studio’s first outing doesn’t nail things like its narrative or arena-based boss encounters, the developer pedigree behind Penny’s Big Breakaway is evident in this well-designed, surprise-launched platformer. No other platformer looks or feels quite like Penny’s Big Breakaway. Evening Star nails the game feel, creating a fluid, momentum-driven platforming experience that controls in a unique, yet intuitive manner. While that all probably sounds ridiculous if you’re unfamiliar with Penny’s Big Breakaway, this encounter is where this platforming adventure from some of the developers behind Sonic Mania started to sing.
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